Sprout - Tower showcase

Team:

Al Prachumsri             Designer/SFX
Daniel Qi                     Programmer
Timothy Quach         Designer/Producer
Michelle Wang          Artist/Programmer

Controls:

Move: WASD

Jump: Space (hold space to float down, unlocks after certain point - not available right away).

Pick up enemy: J (only works when enemies are crumpled)

Throw enemy:  J

Crouch:  S key

Ground Pound: S Key (while aerial), if it hits an enemy, the enemy will become crumpled.

Fall through platform: Crouch + Jump

Inventory: i key

Press Space to progress through the intro sequence

=====debugging=====

Godmode/no-clip: 1

increase time scale: =

decrease time scale: -

reset time scale: 0

pause: p

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